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	<title>Comments for Alive Tiny World</title>
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		<title>Comment on A totally ineloquent life update by Ash</title>
		<link>http://alivetinyworld.com/2013/03/22/a-totally-ineloquent-life-update/#comment-705</link>
		<dc:creator><![CDATA[Ash]]></dc:creator>
		<pubDate>Mon, 15 Apr 2013 05:58:48 +0000</pubDate>
		<guid isPermaLink="false">http://alivetinyworld.com/?p=675#comment-705</guid>
		<description><![CDATA[Don&#039;t stop writing Katie.]]></description>
		<content:encoded><![CDATA[<p>Don&#8217;t stop writing Katie.</p>
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		<title>Comment on No, I will not play SWTOR with you. by Julian Davidson</title>
		<link>http://alivetinyworld.com/2012/01/09/no-i-will-not-play-swtor-with-you/#comment-680</link>
		<dc:creator><![CDATA[Julian Davidson]]></dc:creator>
		<pubDate>Tue, 26 Mar 2013 10:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://alivetinyworld.com/?p=536#comment-680</guid>
		<description><![CDATA[Does anybody know of a guild for gamers like us? It would be a better experience for everybody]]></description>
		<content:encoded><![CDATA[<p>Does anybody know of a guild for gamers like us? It would be a better experience for everybody</p>
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		<title>Comment on No, I will not play SWTOR with you. by Julian Davidson</title>
		<link>http://alivetinyworld.com/2012/01/09/no-i-will-not-play-swtor-with-you/#comment-679</link>
		<dc:creator><![CDATA[Julian Davidson]]></dc:creator>
		<pubDate>Tue, 26 Mar 2013 10:06:35 +0000</pubDate>
		<guid isPermaLink="false">http://alivetinyworld.com/?p=536#comment-679</guid>
		<description><![CDATA[Good for you girl. I too like to play the game at a slower pace. Booted loads for not knowing the shortest route to end boss on hm fp. Condescending idiots and childish. &quot;because I am better than you&quot;  god knows how rude these morons are. All I want to do is learn and people to be respectful, not hateful. Is this to much to ask? How are you going to learn if they leave you behind won&#039;t revive after a battle and then vote you off for being a newb? Anyway rant over, good to know there are like minded gamers out there]]></description>
		<content:encoded><![CDATA[<p>Good for you girl. I too like to play the game at a slower pace. Booted loads for not knowing the shortest route to end boss on hm fp. Condescending idiots and childish. &#8220;because I am better than you&#8221;  god knows how rude these morons are. All I want to do is learn and people to be respectful, not hateful. Is this to much to ask? How are you going to learn if they leave you behind won&#8217;t revive after a battle and then vote you off for being a newb? Anyway rant over, good to know there are like minded gamers out there</p>
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		<title>Comment on Limbo 2 announced: Activision giving obscure indie game new lease on life by vimal.kr.pal@gmail.com</title>
		<link>http://alivetinyworld.com/2010/08/20/limbo-2-announced-activision-giving-obscure-game-new-lease-on-life/#comment-673</link>
		<dc:creator><![CDATA[vimal.kr.pal@gmail.com]]></dc:creator>
		<pubDate>Thu, 14 Mar 2013 19:08:36 +0000</pubDate>
		<guid isPermaLink="false">http://alivetinyworld.wordpress.com/?p=124#comment-673</guid>
		<description><![CDATA[seriously dude the game wasnt that hard... and i loved it black n white... if it was colourful i would hv played it even.. it gave the theme.... i loved everything of the game... and the limbo 2 maker shouldnt put colours and ol that bullshit he promised]]></description>
		<content:encoded><![CDATA[<p>seriously dude the game wasnt that hard&#8230; and i loved it black n white&#8230; if it was colourful i would hv played it even.. it gave the theme&#8230;. i loved everything of the game&#8230; and the limbo 2 maker shouldnt put colours and ol that bullshit he promised</p>
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		<title>Comment on Limbo 2 announced: Activision giving obscure indie game new lease on life by Brandon</title>
		<link>http://alivetinyworld.com/2010/08/20/limbo-2-announced-activision-giving-obscure-game-new-lease-on-life/#comment-664</link>
		<dc:creator><![CDATA[Brandon]]></dc:creator>
		<pubDate>Sat, 26 Jan 2013 23:34:56 +0000</pubDate>
		<guid isPermaLink="false">http://alivetinyworld.wordpress.com/?p=124#comment-664</guid>
		<description><![CDATA[U suck if u died that much in limbo? It wasn&#039;t hard and I honestly enjoyed black and white it added a surtain darkness to it]]></description>
		<content:encoded><![CDATA[<p>U suck if u died that much in limbo? It wasn&#8217;t hard and I honestly enjoyed black and white it added a surtain darkness to it</p>
]]></content:encoded>
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		<title>Comment on Limbo 2 announced: Activision giving obscure indie game new lease on life by Sky Golden</title>
		<link>http://alivetinyworld.com/2010/08/20/limbo-2-announced-activision-giving-obscure-game-new-lease-on-life/#comment-657</link>
		<dc:creator><![CDATA[Sky Golden]]></dc:creator>
		<pubDate>Wed, 02 Jan 2013 09:13:47 +0000</pubDate>
		<guid isPermaLink="false">http://alivetinyworld.wordpress.com/?p=124#comment-657</guid>
		<description><![CDATA[Omg, so if you suck at the game, then they will just make it easier for you... That is ridiculous. So they are going to take away everything that made Limbo 1 awesome and make a fail of a Limbo 2... Brilliant idea. I guess I&#039;m not going to play Limbo 2.]]></description>
		<content:encoded><![CDATA[<p>Omg, so if you suck at the game, then they will just make it easier for you&#8230; That is ridiculous. So they are going to take away everything that made Limbo 1 awesome and make a fail of a Limbo 2&#8230; Brilliant idea. I guess I&#8217;m not going to play Limbo 2.</p>
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		<title>Comment on Power to the Players by Ian Welsh (@iwelsh)</title>
		<link>http://alivetinyworld.com/2012/10/25/power-to-the-players/#comment-653</link>
		<dc:creator><![CDATA[Ian Welsh (@iwelsh)]]></dc:creator>
		<pubDate>Wed, 12 Dec 2012 01:02:31 +0000</pubDate>
		<guid isPermaLink="false">http://alivetinyworld.com/?p=623#comment-653</guid>
		<description><![CDATA[I remember quite well, at the time, in gaming sites, a discussion of Invisble War&#039;s upgrade system for characters, which was based on new nanite systems.  The skill part was removed.  I forget the word the designers used but the idea was that each upgrade should feel big and very noticeable and reduce the number of ugrades.

Spector&#039;s comment on this was wishy washy, and boiled down to &quot;it&#039;s not my decision&quot;.  The impression I remember getting was that he was in some senior supervisory position, but felt that it wasn&#039;t his place to be making such design decisions.

Might still be able to find it online with a search for previews of Invisble War, though it might require the wayback machine, which is always a pain.]]></description>
		<content:encoded><![CDATA[<p>I remember quite well, at the time, in gaming sites, a discussion of Invisble War&#8217;s upgrade system for characters, which was based on new nanite systems.  The skill part was removed.  I forget the word the designers used but the idea was that each upgrade should feel big and very noticeable and reduce the number of ugrades.</p>
<p>Spector&#8217;s comment on this was wishy washy, and boiled down to &#8220;it&#8217;s not my decision&#8221;.  The impression I remember getting was that he was in some senior supervisory position, but felt that it wasn&#8217;t his place to be making such design decisions.</p>
<p>Might still be able to find it online with a search for previews of Invisble War, though it might require the wayback machine, which is always a pain.</p>
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		<title>Comment on Limbo 2 announced: Activision giving obscure indie game new lease on life by Uncle Sam</title>
		<link>http://alivetinyworld.com/2010/08/20/limbo-2-announced-activision-giving-obscure-game-new-lease-on-life/#comment-651</link>
		<dc:creator><![CDATA[Uncle Sam]]></dc:creator>
		<pubDate>Mon, 10 Dec 2012 20:13:09 +0000</pubDate>
		<guid isPermaLink="false">http://alivetinyworld.wordpress.com/?p=124#comment-651</guid>
		<description><![CDATA[&quot;Thankfully, Activision have announced that they have picked up the rights to Limbo 2, and they’ll be making the super awesome hardcore game that the first Limbo failed to be&quot; ???

You&#039;re an Super Ass-Hole for sayin&#039; that... you suck you idiot. You&#039;ve just embarrased your self. LIMBO is one of the best game i&#039;ve ever played.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Thankfully, Activision have announced that they have picked up the rights to Limbo 2, and they’ll be making the super awesome hardcore game that the first Limbo failed to be&#8221; ???</p>
<p>You&#8217;re an Super Ass-Hole for sayin&#8217; that&#8230; you suck you idiot. You&#8217;ve just embarrased your self. LIMBO is one of the best game i&#8217;ve ever played.</p>
]]></content:encoded>
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		<title>Comment on On women &#8220;kicking ass&#8221; at games by Jack</title>
		<link>http://alivetinyworld.com/2012/03/01/on-women-kicking-ass-at-games/#comment-648</link>
		<dc:creator><![CDATA[Jack]]></dc:creator>
		<pubDate>Sat, 01 Dec 2012 18:36:10 +0000</pubDate>
		<guid isPermaLink="false">http://alivetinyworld.com/?p=558#comment-648</guid>
		<description><![CDATA[I think the picture and opening paragraph (despite the last line of it) make people think this is an article about &quot;why do women need to kick ass -in fighting game tournaments as pro gamers- to be respected?&quot;
I then read your comment here, then reread the article and was like &quot;Oh, its actually about letting people contribute to gaming in general regardless of their skillz and the increased pressure gamers of the female persuasion feel in this regard&quot;. I guess I was in mainstream games journalism mode.

A good article!]]></description>
		<content:encoded><![CDATA[<p>I think the picture and opening paragraph (despite the last line of it) make people think this is an article about &#8220;why do women need to kick ass -in fighting game tournaments as pro gamers- to be respected?&#8221;<br />
I then read your comment here, then reread the article and was like &#8220;Oh, its actually about letting people contribute to gaming in general regardless of their skillz and the increased pressure gamers of the female persuasion feel in this regard&#8221;. I guess I was in mainstream games journalism mode.</p>
<p>A good article!</p>
]]></content:encoded>
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		<title>Comment on What&#8217;s an Alive Tiny World? by medievalmike</title>
		<link>http://alivetinyworld.com/about/#comment-647</link>
		<dc:creator><![CDATA[medievalmike]]></dc:creator>
		<pubDate>Fri, 30 Nov 2012 22:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://alivetinyworld.wordpress.com/?page_id=2#comment-647</guid>
		<description><![CDATA[Rock on lady. Speak up. Be fearless. Need more people like you in the industry.]]></description>
		<content:encoded><![CDATA[<p>Rock on lady. Speak up. Be fearless. Need more people like you in the industry.</p>
]]></content:encoded>
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